Minor Update - Logger Tweak

This commit is contained in:
2024-04-23 15:43:02 +02:00
parent 3912b443d5
commit b0384dd30d
27 changed files with 217 additions and 138 deletions

View File

@@ -18,7 +18,7 @@ FontClass::~FontClass()
bool FontClass::Initialize(ID3D11Device* device, ID3D11DeviceContext* deviceContext, int fontChoice)
{
Logger::Get().Log("Initializing font class", __FILE__, __LINE__);
Logger::Get().Log("Initializing font class", __FILE__, __LINE__, Logger::LogLevel::Initialize);
char fontFilename[128];
char fontTextureFilename[128];
@@ -49,7 +49,7 @@ bool FontClass::Initialize(ID3D11Device* device, ID3D11DeviceContext* deviceCont
result = LoadFontData(fontFilename);
if (!result)
{
Logger::Get().Log("Failed to load font data", __FILE__, __LINE__);
Logger::Get().Log("Failed to load font data", __FILE__, __LINE__, Logger::LogLevel::Error);
return false;
}
@@ -57,11 +57,11 @@ bool FontClass::Initialize(ID3D11Device* device, ID3D11DeviceContext* deviceCont
result = LoadTexture(device, deviceContext, fontTextureFilename);
if (!result)
{
Logger::Get().Log("Failed to load font texture", __FILE__, __LINE__);
Logger::Get().Log("Failed to load font texture", __FILE__, __LINE__, Logger::LogLevel::Error);
return false;
}
Logger::Get().Log("Font class initialized", __FILE__, __LINE__);
Logger::Get().Log("Font class initialized", __FILE__, __LINE__, Logger::LogLevel::Initialize);
return true;
}
@@ -148,7 +148,7 @@ bool FontClass::LoadTexture(ID3D11Device* device, ID3D11DeviceContext* deviceCon
result = m_Texture->Initialize(device, deviceContext, filename);
if (!result)
{
Logger::Get().Log("Failed to initialize font texture", __FILE__, __LINE__);
Logger::Get().Log("Failed to initialize font texture", __FILE__, __LINE__, Logger::LogLevel::Error);
return false;
}