Minor Update - Logger Tweak

This commit is contained in:
2024-04-23 15:43:02 +02:00
parent 3912b443d5
commit b0384dd30d
27 changed files with 217 additions and 138 deletions

View File

@@ -23,7 +23,7 @@ TextureShaderClass::~TextureShaderClass()
bool TextureShaderClass::Initialize(ID3D11Device* device, HWND hwnd)
{
Logger::Get().Log("Initializing texture shader", __FILE__, __LINE__);
Logger::Get().Log("Initializing texture shader", __FILE__, __LINE__, Logger::LogLevel::Initialize);
bool result;
wchar_t vsFilename[128];
@@ -53,7 +53,7 @@ bool TextureShaderClass::Initialize(ID3D11Device* device, HWND hwnd)
return false;
}
Logger::Get().Log("Texture shader initialized", __FILE__, __LINE__);
Logger::Get().Log("Texture shader initialized", __FILE__, __LINE__, Logger::LogLevel::Initialize);
return true;
}
@@ -88,7 +88,7 @@ bool TextureShaderClass::Render(ID3D11DeviceContext* deviceContext, int indexCou
bool TextureShaderClass::InitializeShader(ID3D11Device* device, HWND hwnd, WCHAR* vsFilename, WCHAR* psFilename)
{
Logger::Get().Log("Initializing shader", __FILE__, __LINE__);
Logger::Get().Log("Initializing shader", __FILE__, __LINE__, Logger::LogLevel::Initialize);
HRESULT result;
ID3D10Blob* errorMessage;
@@ -232,14 +232,14 @@ bool TextureShaderClass::InitializeShader(ID3D11Device* device, HWND hwnd, WCHAR
return false;
}
Logger::Get().Log("Shader initialized", __FILE__, __LINE__);
Logger::Get().Log("Shader initialized", __FILE__, __LINE__, Logger::LogLevel::Initialize);
return true;
}
void TextureShaderClass::ShutdownShader()
{
Logger::Get().Log("Shutting down shader", __FILE__, __LINE__);
Logger::Get().Log("Shutting down shader", __FILE__, __LINE__, Logger::LogLevel::Shutdown);
// Release the sampler state.
if (m_sampleState)
@@ -276,7 +276,7 @@ void TextureShaderClass::ShutdownShader()
m_vertexShader = 0;
}
Logger::Get().Log("Shader shut down", __FILE__, __LINE__);
Logger::Get().Log("Shader shut down", __FILE__, __LINE__, Logger::LogLevel::Shutdown);
return;
}