Minor Update - Logger Tweak
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@@ -24,7 +24,7 @@ TransparentShaderClass::~TransparentShaderClass()
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bool TransparentShaderClass::Initialize(ID3D11Device* device, HWND hwnd)
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{
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Logger::Get().Log("Initializing TransparentShaderClass", __FILE__, __LINE__);
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Logger::Get().Log("Initializing TransparentShaderClass", __FILE__, __LINE__, Logger::LogLevel::Initialize);
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bool result;
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wchar_t vsFilename[128];
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@@ -55,7 +55,7 @@ bool TransparentShaderClass::Initialize(ID3D11Device* device, HWND hwnd)
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return false;
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}
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Logger::Get().Log("TransparentShaderClass initialized", __FILE__, __LINE__);
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Logger::Get().Log("TransparentShaderClass initialized", __FILE__, __LINE__, Logger::LogLevel::Initialize);
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return true;
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}
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@@ -92,7 +92,7 @@ bool TransparentShaderClass::Render(ID3D11DeviceContext* deviceContext, int inde
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bool TransparentShaderClass::InitializeShader(ID3D11Device* device, HWND hwnd, WCHAR* vsFilename, WCHAR* psFilename)
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{
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Logger::Get().Log("Initializing transparent shader", __FILE__, __LINE__);
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Logger::Get().Log("Initializing transparent shader", __FILE__, __LINE__, Logger::LogLevel::Initialize);
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HRESULT result;
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ID3D10Blob* errorMessage;
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@@ -255,7 +255,7 @@ bool TransparentShaderClass::InitializeShader(ID3D11Device* device, HWND hwnd, W
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return false;
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}
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Logger::Get().Log("Transparent shader initialized", __FILE__, __LINE__);
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Logger::Get().Log("Transparent shader initialized", __FILE__, __LINE__, Logger::LogLevel::Initialize);
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return true;
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}
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@@ -263,7 +263,7 @@ bool TransparentShaderClass::InitializeShader(ID3D11Device* device, HWND hwnd, W
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void TransparentShaderClass::ShutdownShader()
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{
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Logger::Get().Log("Shutting down transparent shader", __FILE__, __LINE__);
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Logger::Get().Log("Shutting down transparent shader", __FILE__, __LINE__, Logger::LogLevel::Shutdown);
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// Release the transparent constant buffer.
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if (m_transparentBuffer)
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@@ -307,7 +307,7 @@ void TransparentShaderClass::ShutdownShader()
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m_vertexShader = 0;
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}
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Logger::Get().Log("Transparent shader shut down", __FILE__, __LINE__);
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Logger::Get().Log("Transparent shader shut down", __FILE__, __LINE__, Logger::LogLevel::Shutdown);
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return;
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}
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