feat: simplification gravite, respawn

This commit is contained in:
StratiX0
2024-04-08 17:32:10 +02:00
parent 6eb50bf29f
commit b37f253c5c
3 changed files with 42 additions and 20 deletions

View File

@@ -3,20 +3,19 @@
#include "object.h"
class Physics
class Physics : public Object
{
public:
public:
Physics();
Physics(const Physics&);
explicit Physics(const Physics&); // Use explicit to avoid implicit conversion
~Physics();
float GetGravity();
void ApplyGravity(Object*, float);
float GetGravity(); // Get the gravity value
void SetGravity(float gravity); // Define the gravity value
void ApplyGravity(Object*, float); // Apply gravity to an object
private:
float m_gravity;
};
#endif
#endif