Minor: Ajout du Light Map Shader au Sheder Manager
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@@ -101,9 +101,6 @@ private :
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D3DClass* m_Direct3D;
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IDXGISwapChain* m_swapChain;
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ModelClass* m_Model;
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TextureShaderClass* m_TextureShader;
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/*TransparentShaderClass* m_TransparentShader;*/
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ShaderManagerClass* m_ShaderManager;
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ModelListClass* m_ModelList;
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// ------------------------------------- //
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@@ -140,8 +137,7 @@ private :
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// ------------- SHADERS ------------- //
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// ----------------------------------- //
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LightShaderClass* m_LightShader;
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LightMapShaderClass* m_LightMapShader;
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ShaderManagerClass* m_ShaderManager;
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FontShaderClass* m_FontShader;
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ReflectionShaderClass* m_ReflectionShader;
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