Physic rebuild start
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@@ -254,6 +254,11 @@ void imguiManager::WidgetObjectWindow(ApplicationClass* app)
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object->SetActiveShader(Object::SPECULAR_MAPPING);
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}
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ImGui::Separator();
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// Physics
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std::string physicsLabel = "Physics##" + std::to_string(index);
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ImGui::Separator();
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