Minor Update - Fix Warning + Add texture in the object inspector

Feat :

+ Show the texture of the object in the Object Window

Fix :

- No warning for now...
This commit is contained in:
2024-04-09 13:02:33 +02:00
parent 01acf46db8
commit ca82f37127
8 changed files with 102 additions and 78 deletions

View File

@@ -43,7 +43,6 @@ ApplicationClass::~ApplicationClass()
bool ApplicationClass::Initialize(int screenWidth, int screenHeight, HWND hwnd)
{
char mouseString1[32], mouseString2[32], mouseString3[32];
char testString1[32], testString2[32], testString3[32];
char modelFilename[128], textureFilename1[128], textureFilename2[128], textureFilename3[128], renderString[32];
char bitmapFilename[128];
char spriteFilename[128];
@@ -598,12 +597,12 @@ bool ApplicationClass::Frame(InputClass* Input)
currentMouseX = mouseX;
float deltaX = currentMouseX - lastMouseX; // Calculez le d<>placement de la souris
int deltaX = currentMouseX - lastMouseX; // Calculez le d<>placement de la souris
lastMouseX = currentMouseX; // Mettez <20> jour la derni<6E>re position de la souris pour la prochaine image
currentMouseY = mouseY;
float deltaY = currentMouseY - lastMouseY; // Calculez le d<>placement de la souris
int deltaY = currentMouseY - lastMouseY; // Calculez le d<>placement de la souris
lastMouseY = currentMouseY; // Mettez <20> jour la derni<6E>re position de la souris pour la prochaine image
// Set the frame time for calculating the updated position.
@@ -1080,7 +1079,7 @@ void ApplicationClass::GenerateTerrain()
char textureFilename3[128];
XMMATRIX scaleMatrix;
int scaleX, scaleY, scaleZ;
float scaleX, scaleY, scaleZ;
scaleX = 10.0f;
scaleY = 1.0f;
@@ -1231,6 +1230,13 @@ bool ApplicationClass::UpdateMouseStrings(int mouseX, int mouseY, bool mouseDown
// Update the sentence vertex buffer with the new string information.
result = m_MouseStrings[2].UpdateText(m_Direct3D->GetDeviceContext(), m_Font, finalString, 10, 100, 1.0f, 1.0f, 1.0f);
if (!result)
{
return false;
}
return true;
}
bool ApplicationClass::UpdateFps()