Minor Update - Fix Warning + Add texture in the object inspector
Feat : + Show the texture of the object in the Object Window Fix : - No warning for now...
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@@ -68,8 +68,8 @@ public:
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void AddCube();
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void DeleteKobject(int index);
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int GetCubeCount() const { return m_cubes.size(); };
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int GetTerrainCubeCount() const { return m_terrainChunk.size(); };
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size_t GetCubeCount() const { return m_cubes.size(); };
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size_t GetTerrainCubeCount() const { return m_terrainChunk.size(); };
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std::vector<Object*> GetCubes() const { return m_cubes; };
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std::vector<Object*> GetTerrainCubes() const { return m_terrainChunk; };
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std::vector<Object*> GetKobjects() const { return m_object; };
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@@ -113,7 +113,7 @@ private :
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XMMATRIX m_baseViewMatrix;
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RenderTextureClass* m_RenderTexture;
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DisplayPlaneClass* m_DisplayPlane;
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float m_screenWidth, m_screenHeight;
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int m_screenWidth, m_screenHeight;
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CameraClass* m_Camera;
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PositionClass* m_Position;
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FrustumClass* m_Frustum;
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