Minor Update - Fix Warning + Add texture in the object inspector
Feat : + Show the texture of the object in the Object Window Fix : - No warning for now...
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@@ -20,7 +20,6 @@ TextureClass::~TextureClass()
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bool TextureClass::Initialize(ID3D11Device * device, ID3D11DeviceContext * deviceContext, char* filename)
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{
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bool result;
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int height, width;
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D3D11_TEXTURE2D_DESC textureDesc;
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HRESULT hResult;
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unsigned int rowPitch;
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