Fix Water Shader dans le shader manager

This commit is contained in:
GolfOcean334
2024-04-12 15:56:59 +02:00
parent c7d2d13388
commit df55562d59
5 changed files with 81 additions and 9 deletions

View File

@@ -31,14 +31,14 @@ bool WaterShaderClass::Initialize(ID3D11Device* device, HWND hwnd)
int error;
// Set the filename of the vertex shader.
error = wcscpy_s(vsFilename, 128, L"../Engine/water.vs");
error = wcscpy_s(vsFilename, 128, L"water.vs");
if (error != 0)
{
return false;
}
// Set the filename of the pixel shader.
error = wcscpy_s(psFilename, 128, L"../Engine/water.ps");
error = wcscpy_s(psFilename, 128, L"water.ps");
if (error != 0)
{
return false;