direct input fini
Le code ne fonctionne pas encore, il doit être merge avec le tuto 14.
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@@ -15,6 +15,7 @@
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#include "textureshaderclass.h"
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#include "spriteclass.h"
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#include "timerclass.h"
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#include "textclass.h"
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/////////////
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// GLOBALS //
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@@ -37,10 +38,12 @@ public:
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bool Initialize(int, int, HWND);
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void Shutdown();
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bool Frame();
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bool Frame(InputClass*);
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private:
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bool Render(float, float, float, float);
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bool UpdateMouseStrings(int, int, bool);
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private:
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D3DClass* m_Direct3D;
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CameraClass* m_Camera;
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@@ -52,6 +55,7 @@ private:
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BitmapClass* m_Bitmap;
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SpriteClass* m_Sprite;
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TimerClass* m_Timer;
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TextClass* m_MouseStrings;
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};
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#endif
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