ajouts des fonts (texte)
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@@ -16,8 +16,11 @@
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//////////////
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// INCLUDES //
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//////////////
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#include <d3d11.h>
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#include <directxmath.h>
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#include "d3d11.h"
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#include "directxmath.h"
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#include "fontshaderclass.h"
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#include "fontclass.h"
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#include "textclass.h"
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using namespace DirectX;
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@@ -52,6 +55,9 @@ public:
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void TurnZBufferOn();
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void TurnZBufferOff();
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void EnableAlphaBlending();
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void DisableAlphaBlending();
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private:
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bool m_vsync_enabled;
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int m_videoCardMemory;
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@@ -69,6 +75,8 @@ private:
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XMMATRIX m_orthoMatrix;
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D3D11_VIEWPORT m_viewport;
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ID3D11DepthStencilState* m_depthDisabledStencilState;
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ID3D11BlendState* m_alphaEnableBlendingState;
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ID3D11BlendState* m_alphaDisableBlendingState;
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};
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#endif
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