imguiManager
remove fullscreen + add speed slider
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@@ -14,6 +14,7 @@
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/////////////
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// GLOBALS //
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/////////////
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const bool FULL_SCREEN = false;
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const bool VSYNC_ENABLED = true;
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const float SCREEN_DEPTH = 1000.0f;
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const float SCREEN_NEAR = 0.3f;
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@@ -33,11 +34,13 @@ public:
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bool Initialize(int, int, HWND);
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void Shutdown();
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bool Frame();
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void SetFullscreen(bool fullscreen);
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bool GetFullscreen() const;
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int GetScreenWidth() const;
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int GetScreenHeight() const;
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float GetSpeed() const { return speed; };
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void SetSpeed(float speed) { this->speed = speed; };
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private:
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bool Render(float);
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@@ -46,9 +49,9 @@ private:
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CameraClass* m_Camera;
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ModelClass* m_Model;
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IDXGISwapChain* m_swapChain;
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bool m_fullscreen = false;
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LightShaderClass* m_LightShader;
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LightClass* m_Light;
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float speed = 0.1f;
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};
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#endif
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