Commit Graph

22 Commits

Author SHA1 Message Date
c67a805bd7 Minor - Améliore la gestion des entités ImGui - V14.8.0
Optimizes entity list updates in the ImGui interface by caching entity names and IDs.

This reduces unnecessary string operations during rendering and improves performance, especially when dealing with a large number of entities.

The initial ImGui window size has also been reduced for performance reasons.
2025-10-24 12:00:26 +02:00
7c5a6435bb Patch - Adds macro for simplified logging - V14.5.28
Introduces a macro to streamline logging, enhancing code readability and maintainability.

The new macro replaces direct Logger calls with more concise and expressive `LOG_INFO`, `LOG_ERROR` etc. calls, reducing boilerplate code and improving consistency in logging practices across the engine.
2025-10-09 16:58:48 +02:00
e4836174b4 Minor - Adds dynamic screen depth and near controls - V14.4.0
Implements dynamic adjustment of screen depth and near clipping plane distances via the ImGui interface.

This allows users to modify the perspective projection in real-time, affecting the rendering of the scene.

The changes involve:
- Adding screen depth and near variables to the application class.
- Exposing these variables in the ImGui settings window.
- Adding functions to the application and d3d classes to update the projection matrix based on new screen depth and near values.
- Updates the sky sphere size to use world scale.
2025-10-01 16:03:11 +02:00
29db39910c Minor - Adds build versioning to the engine - V14.1.0
Implements a build versioning system to track and display the engine's build information.

- Adds a version header file defining version constants.
- Increments the build number automatically from a configuration file on each build in the binary folder.
- Displays the build version in the ImGui menu bar for easy identification.
- Persists version information by reading/writing to the config file

This provides better tracking and identification of specific engine builds.
2025-09-18 01:58:18 +02:00
f3039f22ed Major - Adds Lua scripting component support - V14.0.0
Adds a Lua scripting component to the engine, allowing users to attach Lua scripts to entities.

Includes necessary Lua headers and library files.

Also integrates the Lua scripting component into the editor, allowing it to be added via ImGui.
2025-09-17 23:20:50 +02:00
7d33e2da72 Minor - Improves scene editor and adds audio support - V13.1.0
Improves the scene editor by adding an inspector window to view and modify entity components.

Adds audio component support with basic playback controls integrated into the inspector.

Adds default audio files.
2025-09-10 02:00:21 +02:00
ccd0d045f9 Patch - Doc Update - V12.8.1 2025-07-28 17:37:15 +02:00
688fe7ff1c Minor - Optimisation stats - V11.5.0 2025-06-23 22:39:58 +02:00
f5331444cb Minor - Smart pointer and switch from composition to aggregation for object relation with modelclass - V11.3.0 2025-06-19 17:15:27 +02:00
315d259acd Minor - Stats Update - V11.2.0 2025-06-03 18:35:51 +02:00
2a1b474df0 Minor - architecture rework pt.2 - V11.1.0 2025-06-03 17:01:18 +02:00
d364517633 Major - Architecture Rework - 11.0.0 2025-06-03 16:29:44 +02:00
f9d4523f09 Minor - Refactor name - V10.5.0 2025-05-21 16:40:27 +02:00
e5ee8fdad3 Patch Update - BigCube Is Back - V10.4.2 2025-05-13 21:50:05 +02:00
94fd900ce8 Minor Update - Stats Widget + BigCube Generation WIP - V10.2.0 2025-05-07 17:15:11 +02:00
0e45e0688c Patch update - V9.2.13
Physics update
2025-04-01 13:47:45 +02:00
7eb6ed72e6 Minor Update - V8.1.0
[FIX] :

- Alpha Shader

[FEAT] :

- Add Scene action in bar menu
- Start to implemented Save And Load Logique
2025-03-17 12:59:04 +01:00
8b9e860c00 Major Update - Scene Window Rework 2025-03-11 17:46:36 +01:00
5e68105fe1 ALED 2025-02-02 22:35:41 +01:00
af01f223c1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 2025-02-01 00:46:41 +01:00
151ea9b191 Minor update - celshading rework started 2025-01-28 17:42:23 +01:00
0d5e26266b Major update - Architecture Rework 2025-01-27 22:46:27 +01:00