af5473f6e344742e7f71bff45bd390e18d37dd9c
Replaces direct calculations of radians to degrees with a macro. This change centralizes the conversion factor, enhancing code readability and maintainability. It also removes a duplicate definition of the same macro.
Khaotic Engine Reborn - C++ Custom Engine
Khaotic Engine Reborn reprend comme base le moteur Khaotic Engine pour lui ajouter plus de fonctionalité.
Ce moteur est basé sur DirectX11 et utilise ImGui pour son interface graphique.
Khaotic Engine is a rendering engine made in C++ by a small team with the aim of learning how to use rendering APIs (OpenGL, DirectX 11/12 and Vulkan).
This DirectX11 based engine uses ImGui for the user interface.
Installation
Depuis la solution + Debugger
- Télécharger la Beta
- Dézip le .zip
- Ouvrir le fichier .sln
- Build en Release
From solution + Debugger
- Download the Beta Release
- Unzip the Zip file
- Open the .sln file
- Set the debugger in "Release"
- Launch the debugger
Nouvauté Aporté par Khaotic Engine Reborn
SHADER :
- Sunlight shader
- Cel Shading
- Skysphere
Interface Graphique :
- Console link to the Logger object
- Shader Manager
- Engine Settings
- Sunlight Settings
Save And Load of a Scene :
- Save All Custom object
- Save All Custom Texture for Custom Object
Texture File :
- All the format supported by Windows Imaging Component (WIC)
Optimization :
- Shader rendering
- Frustum culling
- Object rendering
- Terrain Instancing
Demo :
Engine Build by :
Moteur D'origine :
Moteur Reborn :
Description
Languages
C++
81.2%
C
16.5%
C#
0.8%
CMake
0.3%
HyPhy
0.2%
Other
0.8%
